Monday, April 25, 2016

3D Sketchup Model and Print

Originally I was attempting to make a stretching human figure that had a parchment texture and trigonometry markings along the surface to make a Vitruvian Man-esque model.


However, the unfolding process turned out to be a nightmare of sorts. It would've needed to be in about half a dozen pieces or more to make sure tabs could be securely applied and that no shapes were colliding with each other. 


Unfortunately, I wasted too much time trying to make this initial model work and decided to compromise for something more within my scope and level of experience with SketchUp.



A simple mineral geode-lava lamp figure that stands on three points. The printer ran out of yellow during the print, turning the green into a blue-ish teal. I didn't mind, I like teal too much to argue with the printer's decision. 


I also left a face of the teal parts loose to act as a door to access the inner workings. However, I learned that each face helped keep the whole piece balanced. Unfortunately, this door caused the piece to be off-kilter in some places. 


The light sensor isn't incredibly hidden or adding to the piece, but I think it sits in a very functional place that isn't incredibly jarring. 


Link to resources
https://drive.google.com/open?id=0B6MqPDSUHIBeeHpzSVp1SnVKZGs